The theory of Multiple Intelligence is a theory that differentiate
intelligence into specific primary modalities, rather than seeing intelligence
as dominated by a single general ability. This model was proposed by Howard Gardner in is book Frames
of Mind: The Theory of Multiple Intelligence, in 1983.
Gardner has identified seven distinct
intelligences. This theory has emerged from recent cognitive research and
"documents the extent to which students possess different kinds of minds
and therefore learn, remember, perform, and understand in different ways,"
according to Gardner (1991).
According
to this theory, "we are all
able to know the world through language, logical-mathematical analysis, spatial
representation, musical thinking, the use of the body to solve problems or to
make things, an understanding of other individuals, and an understanding of
ourselves.
Where individuals differ is in the strength of
these intelligences - the so-called profile of intelligences -and in the ways
in which such intelligences are invoked and combined to carry out different
tasks, solve diverse problems, and progress in various domains."
Gardner says that these
differences "challenge an educational system that assumes that everyone
can learn the same materials in the same way and that a uniform, universal
measure suffices to test student learning. Indeed, as currently constituted, our
educational system is heavily biased toward linguistic modes of instruction and
assessment and, to a somewhat lesser degree, toward logical-quantitative modes
as well." Gardner argues that "a contrasting set of assumptions is
more likely to be educationally effective. Students learn in ways that are
identifiably distinctive. The broad spectrum of students - and perhaps the
society as a whole - would be better served if disciplines could be presented
in a numbers of ways and learning could be assessed through a variety of
means." The learning styles are as follows:
Visual-Spatial - think in terms of physical space, as do architects and
sailors. They are very much aware of their environments. They like to draw, do
jigsaw puzzles, read maps, day dream. They can be taught through drawings,
verbal and physical imagery. Tools include models, graphics, charts,
photographs, drawings, 3-D modeling, video, videoconferencing, television,
multimedia, texts with pictures/charts/graphs.
Bodily-kinesthetic - use the body effectively, like a dancer or a surgeon. Keen
sense of body awareness. They like movement, making things, touching. They
communicate well through body language and be taught through physical activity,
hands-on learning, acting out, role playing. Tools include equipment and real
objects.
Musical - show sensitivity to rhythm and sound. They love music, but
they are also sensitive to sounds in their environments. They may study better
with music in the background. They can be taught by turning lessons into
lyrics, speaking rhythmically, tapping out time. Tools include musical
instruments, music, radio, stereo, CD-ROM, multimedia.
Interpersonal - understanding, interacting with others. These students
learn through interaction. They have many friends, empathy for others, street
smarts. They can be taught through group activities, seminars, dialogues. Tools
include the telephone, audio conferencing, time and attention from the
instructor, video conferencing, writing, computer conferencing, E-mail.
Intrapersonal - understanding one's own interests, goals. These learners
tend to shy away from others. They're in tune with their inner feelings; they
have wisdom, intuition and motivation, as well as a strong will, confidence and
opinions. They can be taught through independent study and introspection. Tools
include books, creative materials, diaries, privacy and time. They are the most
independent of the learners.
Linguistic - using words effectively. These learners have highly
developed auditory skills and often think in words. They like reading, playing
word games, making up poetry or stories. They can be taught by encouraging them
to say and see words, read books together. Tools include computers, games,
multimedia, books, tape recorders, and lecture.
Logical -Mathematical - reasoning, calculating. Think conceptually, abstractly and
are able to see and explore patterns and relationships. They like to
experiment, solve puzzles, ask cosmic questions. They can be taught through
logic games, investigations, mysteries. They need to learn and form concepts
before they can deal with details.
At first, it may seem
impossible to teach to all learning styles. However, as we move into using a
mix of media or multimedia, it becomes easier. As we understand learning
styles, it becomes apparent why multimedia appeals to learners and why a mix of
media is more effective. It satisfies the many types of learning preferences
that one person may embody or that a class embodies. A review of the literature
shows that a variety of decisions must be made when choosing media that is
appropriate to learning style.
Visuals: Visual media help
students acquire concrete concepts, such as object identification, spatial
relationship, or motor skills where words alone are inefficient.
Printed words: There is disagreement
about audio's superiority to print for affective objectives; several models do
not recommend verbal sound if it is not part of the task to be learned.
Sound: A distinction is drawn
between verbal sound and non-verbal sound such as music. Sound media are
necessary to present a stimulus for recall or sound recognition. Audio
narration is recommended for poor readers.
Motion: Models force decisions
among still, limited movement, and full movement visuals. Motion is used to
depict human performance so that learners can copy the movement. Several models
assert that motion may be unnecessary and provides decision aid questions based
upon objectives. Visual media which portray motion are best to show psychomotor
or cognitive domain expectations by showing the skill as a model against which
students can measure their performance.
Color: Decisions on color
display are required if an object's color is relevant to what is being learned.
Realia: Realia are tangible,
real objects which are not models and are useful to teach motor and cognitive
skills involving unfamiliar objects. Realia are appropriate for use with
individuals or groups and may be situation based. Realia may be used to present
information realistically but it may be equally important that the presentation
corresponds with the way learner's represent information internally.
Instructional Setting: Design should cover
whether the materials are to be used in a home or instructional setting and
consider the size what is to be learned. Print instruction should be delivered
in an individualized mode which allows the learner to set the learning pace.
The ability to provide corrective feedback for individual learners is important
but any medium can provide corrective feedback by stating the correct answer to
allow comparison of the two answers.
Learner Characteristics: Most models consider
learner characteristics as media may be differentially effective for different
learners. Although research has had limited success in identifying the media most
suitable for types of learners several models are based on this method.
Reading ability: Pictures facilitate
learning for poor readers who benefit more from
speaking than from writing
because they understand spoken words; self-directed good readers can control
the pace; and print allows easier review.
Categories of Learning
Outcomes: Categories ranged from three to eleven and most include some or
all of Gagne's (1977) learning categories; intellectual skills, verbal
information, motor skills, attitudes, and cognitive strategies. Several models
suggest a procedure which categorizes learning outcomes, plans instructional
events to teach objectives, identifies the type of stimuli to present events,
and media capable of presenting the stimuli.
Events of Instruction: The external events
which support internal learning processes are called events of instruction. The
events of instruction are planned before selecting the media to present it.
Performance: Many models discuss
eliciting performance where the student practices the task which sets the stage
for reinforcement. Several models indicate that the elicited performance should
be categorized by type; overt, covert, motor, verbal, constructed, and select.
Media should be selected which is best able to elicit these responses and the
response frequency. One model advocates a behavioral approach so that media is
chosen to elicit responses for practice. To provide feedback about the
student's response, an interactive medium might be chosen, but any medium can
provide feedback. Learner characteristics such as error proneness and anxiety
should influence media selection.
Testing which
traditionally is accomplished through print, may be handled by electronic
media. Media are better able to assess learners' visual skills than are print
media and can be used to assess learner performance in realistic situations.
The website is very informative and I am very glad to visit here and will absolutely strive to visit here once again as soon as I will complete my project Best Local Food Delivery Malta. Also, share with my friends to must come and read interesting blogs.
ReplyDeleteReally I am very impressed with this post. Just awesome, I haven’t any word to appreciate this post.
ReplyDeleteMultimedia Language Learning Software